11/11/2023 0 Comments Moss book 2 reviewHowever from a gameplay perspective, the game is ultimately as enjoyable as its said competitors because it asks very little of you in terms of real world physical movement. Combat isn’t overly intense because of its quasi-third person perspective. Unlike the other small handful of child-oriented VR games, it’s relaxing to explore the game’s linear story while remaining seated. It’s a weird way to make use of the capabilities of virtual reality to be sure, but thankfully it works surprisingly well. When cutscenes end, you’re able to control Quill with the Quest’s joysticks, order the fluffy fur-tagonist to attack with the controller’s buttons and occasionally manipulate the environment for puzzles with movement controls all while having a 3D view of the game’s environments. In “cutscenes”, all you need to do is flip through pages with your Quest controllers (or presumably your PlayStation VR ones, the details of which you can read about here) while sitting on your most comfortable real life chair. However, instead of directly controlling the mouse, you play as someone who’s reading its story while directing the mouse during combat and navigation sequences.Īssuming that you haven’t played the first Moss game, this may seem a tad confusing, but thankfully it’s a lot more straightforward than it initially appears. Said book, which is technically the second in its series after the original Moss, tells the story of a mouse named Quill that’s tasked with saving a dead kingdom. Instead, it’s a weird mixture of fairy tales and Fable that puts you in control of someone who’s reading a children’s adventure book. Unlike the majority of virtual reality-exclusive games, Moss: Book II isn’t an immersive first person shooter.
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